AI Insights · Timothy · October 2021
Top 5 Historical Games on Android in the US: Q3 2021 Performance
In Q3 2021, top historical games on Android in the US saw varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights into their performance.
In Q3 2021, the top 5 historical games on the Android platform in the United States demonstrated interesting trends in downloads, revenue, and active users. Below is a detailed look at their performance based on data from Sensor Tower.
Rise of Kingdoms: Lost Crusade
Throughout the quarter, weekly revenue saw fluctuations, peaking at approximately $1.68M in the final week of September. Weekly downloads started strong at around 23.7K in early July but declined gradually to about 10K by the end of September. The game maintained a high level of engagement, although weekly active users dropped from 114K in late June to around 84K by the end of the quarter.
Royal Match
This game experienced a steady increase in weekly revenue, reaching about $1.02M in late August. Downloads remained consistent, averaging around 40K to 45K weekly, peaking at 52.7K in mid-August. Weekly active users showed a positive trend, starting at 66.4K in late June and rising to 92.6K by the end of September.
Guns of Glory: Lost Island
Weekly revenue for this game experienced minor fluctuations, peaking at approximately $674K at the end of September. Downloads varied, reaching a high of 15.6K in mid-July but dropping to about 6.6K by the end of the quarter. Active users saw a decline from around 37K in late June to approximately 28.4K by the end of September.
Rise of Castles: Ice and Fire
Revenue for Rise of Castles: Ice and Fire remained relatively stable, averaging around $600K per week. Downloads fluctuated, peaking at 12.3K in early July but falling to around 8K by late September. Weekly active users showed a slight downward trend, starting at 55.8K in late June and dropping to 45.1K by the end of September.
Game of Sultans
This game saw a peak in weekly revenue of about $640K in mid-July. Downloads, however, decreased significantly from 20.8K in late June to about 2.9K by the end of September. Weekly active users also declined from 116K in late June to approximately 74.4K by the end of the quarter.
These insights into the performance of the top historical games on Android in the United States for Q3 2021 are based on data from Sensor Tower. For more detailed insights and analytics, visit the Sensor Tower platform.